I found, that if you try to reuse single Video object for Camera and NetStream it does not always work, at least on Mac OS X 10.5.6 and Flash Player 10.
You might to use 2 video objects and replcace them from time to time.
Posted in: ActionScript, Flash, Flash Platform and Flex
Tags: camera, video, wowza
Imagine: if you could sit on your sofa, and view new content on YouTube or MetaCafe (well you can do this with PS3 + Linux). Or add your MySpace, Facebook, Twitter or Linkedin contacts to Multiplayer game, or simply check email. Those who played with PlayStation 3 + Linux installation will understand me.
But for some time I thought that consoles will remain closed market for small business, and we have to agree, Twitterific and other Web 2.0 client is far from $20M Game
. But recent news: Nintendo announced video service (Kotaku, Reuters), and Sony opening PlayStation platform for developers, led me to conclusion that Gaming consoles may become quite popular market for RIAs of next generation, there is more than 200 millions consoles on the market:
- Wii: 34, 000, 000 +.
- XBox 360: 25, 000, 000+.
- PlayStation 2: 140, 000, 000+ (yeah more than 140 millions).
- PlayStation 3: 17, 000, 000+.
Currently all of them trying to create own Web 2.0 like content: Mii, XBox Live Avatars, PlayStation Home and LittleBigPlanet, but I hope that this markets will open it’s doors for popular services too.
Posted in: Games and RIA
Tags: consoles, RIA, Video Games
Here is my thoughts about iPhone as gaming platform after short trip to mountains.
Tilting is not that good in moving trasnport: I tried to use tilt while was in not vertical position (lying on backseat of a car), and I haven’t enjoyed it. I also expect tilt to have problems in underground/subway, since trains wobble and change speed from time to time, but have not tested it, and could not find and info on the net. It’s not a big issue unless hardest level of difficulty is selected.
Solution: always leave buttons as alternative control scheme.
No buttons: while it could be a subjective, I could not play games comfortably without buttons, yeah, you can put “buttons” on screen, but then I had to lift my fingers from time to time, to check if I’m still pressing right button.
Solution: to use stylo, Nintendo DS utilizes style, and it does not over whole button, it just needs to cover 2-3 square pixels.
Battery life: Nintendo DS and Playstation Portable has option to change battery, which could be helpful on long trips, iPhone 3G with high brightness die pretty fast.
Solution: to buy chargers for planes, trains, cars instead of extra battery packs.
It’s not that bad, but just as Mac OS X, iPhone is not shaped with gaming in mind. I doubt that spoiled by Sony and Nintendo gamers will enjoy iPhone, but casual gamers could find it enjoyable. So the bottom line is: iPhone has all the chances to become best gaming phone, of Apple will work in this direction, but I don’t see 10-20 million sold games ($15-35 each) sales for iPhone. IMO that leaves iPhone for indie developers and PR, MLM and Viral Marketing campanings, but not mainstream gaming.
Btw, does any one know, whenever Apple plans to enable games on Apple TV?
Update
According to comment I received on my email, it’s also hard to tilt when player is stoned.
Posted in: Games and iPhone
Tags: ds, Games, iPhone, nintendo, psp, sony
I’ve decided to post my classes to GoogleCode, I have not ported WordPress and XMLRPC API yet, because they used some Flex 2 code.
Kiichigo ActionScript 3 Library.
Posted in: ActionScript, Flash Platform, News and RIA
That’s just awesome, 1920×1080@60fps, rock solid product from Liverpool Studios.

Posted in: Games and PS3
Tags: console games, ps3, screenshots, Video Games, wipeout
Small component which may act as ViewStack’s little brother.
Component acts somewhat like ViewStack, but it has following differences:
- It accepts DisplayObjects (not only mx.core.Container instances)
- It accepts IFactory instances.
And since it’s very young component, it missing some features like: exceptions and event dispatching, but it’s coming.
Read more…
Posted in: MXML
Maybe I’m reinventing bicycle but..I just found 2 short ways to add attribute in XML node.
public function funnyXMLBehavior():void
{
var xmlDemo:XML = <rootNode><childNode/></rootNode>;
//this is works
xmlDemo.childNode['@atr1'] = 'Orange';
//and this is workwing too 0_o
xmlDemo.childNode.@['atr2'] = 'Raspberry';
trace(xmlDemo.toXMLString());
}
Posted in: ActionScript and Flash Platform
I can’t say that I did big part for this site, but I’m proud of this anyways.
And yes, I will remember working on this site forever
.
Posted in: Flash Platform, MXML and News
I can’t say that I did big part for this site, but I’m proud of this anyways.
And yes, I will remember working on this site forever
.
Posted in: ActionScript, Flash and Flex
Tags: Flex, scion.com, site of a day