Sandbox Action RPG.
Concept
Genre: Action RPG, Sandbox.
Online: Cooperative, Pop-in.
Inspiration: GTA, Alpha Protocol Trailers, Fallout, FarCry 2.
Setting
Time: 2018-2024.
Tone: Game should throw protagonist from cynical to idealistic choices. And lots of dark humor =).
Somewhere in Middle-East, maybe Iraq, or some other bombed country. America and NATO moved somewhere else. Only forces present is random PMCs, small contingent of so-called-peace-keepers from Russia, some more so-called-peace-keepers from China, corrupt Iraq military and bunch of religious fanatics here and there. This parties does not confront each other openly, they rather use Cold War like strategy, to use a lot of indirect proxies to do their bidding. What a nice place to live.
Maybe it could be even funnier to play, if we can add some religious piligrims from all over the world, starting from Buddhism and even Scientology 0_o.
Player is journalist from neutral country like Swiss, or maybe some weak country that did not played any role in ME like Macedonia or Montenegro. Player can choose his agenda from some presets: save sex partner, investigate friends death, steal some money and transfer them to offshore, help transport cocaine to Moscow and Europe etc.
Gameplay
Player can change his or her goals any time. Protagonist can become Idealist or Cynic, or whatever player wants. Somewhere in a middle of a game, or near end Protangonist may be able to create and maintain his own stronghold.
Player also can go to confrontation hot spots, and join one of the sides, or snipe both sides. I’m not sure what’s would be the motivation yet though. Maybe some side bonuses and/or side quests, or to improve Sandbox feeling.
RPG System divided in three circles: Skills, Knowledge and Feats.
Skills: Good old skills, drop points here to improve your shooting, ducking, swimming, jumping etc.
Feats: Add feats to learn more stuff, you can futher improve quality of feats by putting skill points in them.
Knowledge: My favorite part. Knowledge will allow you to open more dialog option, blend in different anclaves, for example you can try to infiltrate russian moonshine factory if you have enough knowledge in chemistry, cooking and humor, or newly build Synagogue with exceptional knowledge Jewish History and Judaism.
Posted in: Game Design and Games


